Terrain · Colonization
The twenty-one tile types of the New World — how much food each grows, which cash crop or raw material it favours, how it slows an army and shelters a defender, and what a Pioneer can turn it into.

Arctic0 food · move 2 · def +0%

Boreal forest2 food · furs 3 · lumber 4

Broadleaf forest2 food · furs 2 · lumber 4

Conifer forest2 food · lumber 6

Desert2 food · ore 2 · cotton 1

Grassland3 food · tobacco 3

Hills2 food · ore 4 · def +100%

Marsh3 food · tobacco 2 · ore 2

Mixed forest3 food · furs 3 · lumber 6

Mountains0 food · ore 4 · silver 1

Ocean2 food · fish

Plains5 food · cotton 2 · ore 1

Prairie3 food · cotton 3

Rain forest2 food · lumber 4 · move 3

Savannah4 food · sugar 3

Scrub forest2 food · lumber 2 · move 1

Sea lane2 food · the route home

Swamp3 food · sugar 2 · ore 2

Tropical forest3 food · lumber 4 · furs 2

Tundra3 food · ore 2

Wetland forest2 food · lumber 4 · move 3