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CIV.GAMES

Civilization · City Improvements

City Walls

Defense

Tripled defense against land attack.

City Walls (Civilization I improvement)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

What it does

Triples the defense strength of units in the city (+200%). No population is lost when the city is attacked. Prevents the Flood disaster.

Key details

Cost
120
Upkeep
2
Requires
Masonry

Where it comes from

Unlocked by
Masonry

About city improvements in Civilization

City improvements are buildings constructed with production shields, each paying gold maintenance every turn. Most affect only their own city — which is why deciding what NOT to build everywhere is the real economic skill.

Strategy — Maintenance compounds: a Temple in every city is fine, a Colosseum in every city will bankrupt an early empire. Build to need, sell what you outgrow.

Related city improvements