Civilization · City Improvements
Aqueduct
Growth
Lets cities grow past size 10.

What it does
Lets the city grow beyond size 10 (cities without one are capped at size 10). Prevents the Fire and Plague disasters.
Key details
- Cost
- 120
- Upkeep
- 2
- Requires
- Construction
Where it comes from
- Unlocked by
Construction
About city improvements in Civilization
City improvements are buildings constructed with production shields, each paying gold maintenance every turn. Most affect only their own city — which is why deciding what NOT to build everywhere is the real economic skill.
Strategy — Maintenance compounds: a Temple in every city is fine, a Colosseum in every city will bankrupt an early empire. Build to need, sell what you outgrow.



