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Civilization · City Improvements

Courthouse

Order

Halves corruption in distant cities.

Courthouse (Civilization I improvement)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

What it does

Reduces corruption in the city by 50%. Unnecessary under Democracy.

Key details

Cost
80
Upkeep
1
Requires
Code of Laws

Where it comes from

Unlocked by
Code of Laws

About city improvements in Civilization

City improvements are buildings constructed with production shields, each paying gold maintenance every turn. Most affect only their own city — which is why deciding what NOT to build everywhere is the real economic skill.

Strategy — Maintenance compounds: a Temple in every city is fine, a Colosseum in every city will bankrupt an early empire. Build to need, sell what you outgrow.

Related city improvements