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CIV.GAMES

Civilization · Units

Transport in-game unit icon

Transport

0/3/4 · 50 shields

The modern troop carrier.

Transport (Civilization I unit)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

Key details

Attack / Defense / Move
0 / 3 / 4
Cost
50
Carries
8 units
Requires
Industrialization

Where it comes from

About units in Civilization

Units are built in cities for production shields and supported by their home city. Attack and Defense ratings resolve combat; Movement decides how far a unit travels each turn. Veteran units fight 50% better — build Barracks or win battles to earn the stripe.

Strategy — The golden rule of the classic games: attack with attackers, defend with defenders. A unit's stats tell you which it is — never garrison with a Legion when a Phalanx costs the same.

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