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CIV.GAMES

Civilization · Units

Carrier in-game unit icon

Carrier

1/12/5 · 160 shields

Mobile airbase for projecting air power.

Carrier (Civilization I unit)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

Key details

Attack / Defense / Move
1 / 12 / 5
Cost
160
Carries
8 air units
Requires
Advanced Flight

Where it comes from

Unlocked by
Advanced Flight

About units in Civilization

Units are built in cities for production shields and supported by their home city. Attack and Defense ratings resolve combat; Movement decides how far a unit travels each turn. Veteran units fight 50% better — build Barracks or win battles to earn the stripe.

Strategy — The golden rule of the classic games: attack with attackers, defend with defenders. A unit's stats tell you which it is — never garrison with a Legion when a Phalanx costs the same.

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