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CIV.GAMES

Civilization · Units

Knights in-game unit icon

Knights

4/2/2 · 40 shields

Medieval cavalry — the mid-game offensive backbone.

Knights (Civilization I unit)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

Key details

Attack / Defense / Move
4 / 2 / 2
Cost
40
Requires
Chivalry

Where it comes from

Unlocked by
Chivalry

About units in Civilization

Units are built in cities for production shields and supported by their home city. Attack and Defense ratings resolve combat; Movement decides how far a unit travels each turn. Veteran units fight 50% better — build Barracks or win battles to earn the stripe.

Strategy — The golden rule of the classic games: attack with attackers, defend with defenders. A unit's stats tell you which it is — never garrison with a Legion when a Phalanx costs the same.

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