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CIV.GAMES

Civilization · Units

Catapult in-game unit icon

Catapult

6/1/1 · 40 shields

Siege power for cracking walled cities.

Catapult (Civilization I unit)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

Key details

Attack / Defense / Move
6 / 1 / 1
Cost
40
Requires
Mathematics

Where it comes from

Unlocked by
Mathematics

About units in Civilization

Units are built in cities for production shields and supported by their home city. Attack and Defense ratings resolve combat; Movement decides how far a unit travels each turn. Veteran units fight 50% better — build Barracks or win battles to earn the stripe.

Strategy — The golden rule of the classic games: attack with attackers, defend with defenders. A unit's stats tell you which it is — never garrison with a Legion when a Phalanx costs the same.

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