Civilization · Units
Trireme
1/0/3 · 40 shields
First transport — must end its turn near land or sink.

Key details
- Attack / Defense / Move
- 1 / 0 / 3
- Cost
- 40
- Carries
- 2 units
- Requires
- Map Making
Where it comes from
- Unlocked by
Map Making
About units in Civilization
Units are built in cities for production shields and supported by their home city. Attack and Defense ratings resolve combat; Movement decides how far a unit travels each turn. Veteran units fight 50% better — build Barracks or win battles to earn the stripe.
Strategy — The golden rule of the classic games: attack with attackers, defend with defenders. A unit's stats tell you which it is — never garrison with a Legion when a Phalanx costs the same.



