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Civilization · Units

Trireme in-game unit icon

Trireme

1/0/3 · 40 shields

First transport — must end its turn near land or sink.

Trireme (Civilization I unit)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

Key details

Attack / Defense / Move
1 / 0 / 3
Cost
40
Carries
2 units
Requires
Map Making

Where it comes from

Unlocked by
Map Making

About units in Civilization

Units are built in cities for production shields and supported by their home city. Attack and Defense ratings resolve combat; Movement decides how far a unit travels each turn. Veteran units fight 50% better — build Barracks or win battles to earn the stripe.

Strategy — The golden rule of the classic games: attack with attackers, defend with defenders. A unit's stats tell you which it is — never garrison with a Legion when a Phalanx costs the same.

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