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CIV.GAMES

Civilization · Units

Mech. Inf. in-game unit icon

Mech. Inf.

6/6/3 · 50 shields

The final word in city defense.

Mech. Inf. (Civilization I unit)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

Key details

Attack / Defense / Move
6 / 6 / 3
Cost
50
Requires
Labor Union

About units in Civilization

Units are built in cities for production shields and supported by their home city. Attack and Defense ratings resolve combat; Movement decides how far a unit travels each turn. Veteran units fight 50% better — build Barracks or win battles to earn the stripe.

Strategy — The golden rule of the classic games: attack with attackers, defend with defenders. A unit's stats tell you which it is — never garrison with a Legion when a Phalanx costs the same.

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