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CIV.GAMES

Civilization · Units

Artillery in-game unit icon

Artillery

12/2/2 · 60 shields

Late-game siege with mobility.

Artillery (Civilization I unit)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

Key details

Attack / Defense / Move
12 / 2 / 2
Cost
60
Requires
Robotics

Where it comes from

Unlocked by
Robotics

About units in Civilization

Units are built in cities for production shields and supported by their home city. Attack and Defense ratings resolve combat; Movement decides how far a unit travels each turn. Veteran units fight 50% better — build Barracks or win battles to earn the stripe.

Strategy — The golden rule of the classic games: attack with attackers, defend with defenders. A unit's stats tell you which it is — never garrison with a Legion when a Phalanx costs the same.

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