Civilization · City Improvements
Marketplace
Economy
+50% tax and luxury output.

What it does
Increases Tax (gold) and Luxuries output in the city by 50%.
Key details
- Cost
- 80
- Upkeep
- 1
- Requires
- Currency
Where it comes from
- Unlocked by
Currency
About city improvements in Civilization
City improvements are buildings constructed with production shields, each paying gold maintenance every turn. Most affect only their own city — which is why deciding what NOT to build everywhere is the real economic skill.
Strategy — Maintenance compounds: a Temple in every city is fine, a Colosseum in every city will bankrupt an early empire. Build to need, sell what you outgrow.



