Skip to content
CIV.GAMES

Civilization · City Improvements

Bank

Economy

+50% tax and luxuries, stacking with the Marketplace.

Bank (Civilization I improvement)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

What it does

Increases Tax (gold) and Luxuries output in the city by a further 50% (on top of the Marketplace, which is required).

Key details

Cost
120
Upkeep
3
Requires
Banking

Where it comes from

Unlocked by
Banking

About city improvements in Civilization

City improvements are buildings constructed with production shields, each paying gold maintenance every turn. Most affect only their own city — which is why deciding what NOT to build everywhere is the real economic skill.

Strategy — Maintenance compounds: a Temple in every city is fine, a Colosseum in every city will bankrupt an early empire. Build to need, sell what you outgrow.

Related city improvements