Civilization · City Improvements
Bank
Economy
+50% tax and luxuries, stacking with the Marketplace.

What it does
Increases Tax (gold) and Luxuries output in the city by a further 50% (on top of the Marketplace, which is required).
Key details
- Cost
- 120
- Upkeep
- 3
- Requires
- Banking
Where it comes from
- Unlocked by
Banking
About city improvements in Civilization
City improvements are buildings constructed with production shields, each paying gold maintenance every turn. Most affect only their own city — which is why deciding what NOT to build everywhere is the real economic skill.
Strategy — Maintenance compounds: a Temple in every city is fine, a Colosseum in every city will bankrupt an early empire. Build to need, sell what you outgrow.



