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CIV.GAMES

Civilization II · Units

Spy

0/3/3

The Diplomat's professional successor — sabotage, plant nukes, survive missions.

Spy (Civilization II unit)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

Key details

A/D/M
0 / 3 / 3
Requires
Espionage

Where it comes from

Unlocked by
Espionage

About units in Civilization II

Units are built in cities for production shields and supported by their home city. Attack and Defense ratings resolve combat; Movement decides how far a unit travels each turn. Veteran units fight 50% better — build Barracks or win battles to earn the stripe.

Strategy — The golden rule of the classic games: attack with attackers, defend with defenders. A unit's stats tell you which it is — never garrison with a Legion when a Phalanx costs the same.

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