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Civilization II · Technologies

Amphibious Warfare

Requires Navigation + Tactics

The doctrine and equipment needed to assault enemy shores directly from the sea.

Amphibious Warfare (Civilization II advance)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

In the tech tree

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About technologies in Civilization II

Research accumulates from trade in your cities — light bulbs in the city view — and each completed advance unlocks units, buildings, governments or wonders while opening the path to further advances. The order you research in is the single biggest strategic decision of the early game.

Strategy — Beeline matters more than breadth: decide early whether you're rushing Monarchy for growth, Literacy for the Great Library, or military techs for an early war.

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