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Civilization II · Governments

Fundamentalism

Medieval · new

No unhappiness, free Fanatics, tithes — at the cost of half your science.

Fundamentalism (Civilization II government)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

Key details

Requires
Fundamentalism

Where it comes from

Unlocked by
Conscription

About governments in Civilization II

Your government sets the rules of your whole empire: how much your tiles produce, how corruption spreads, how many units each city supports for free, and how your citizens react to war. Switching costs a period of Anarchy — unless the right wonder says otherwise.

Strategy — The classic arc is Despotism → Monarchy → Republic/Democracy. Warmongers stay in Monarchy or Communism (or Fundamentalism in Civ II); builders race to Republic as fast as possible.

Related governments