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CIV.GAMES

Civilization · Technologies

Horseback Riding

Starting advance

The domestication of the horse for war, providing fast early offense and exploration.

Horseback Riding (Civilization I advance)
Source: Sid Meier's Civilization wiki (Fandom), CC BY-SA

In the tech tree

Requires
Nothing — a starting advance
Leads to
Chivalry

About technologies in Civilization

Research accumulates from trade in your cities — light bulbs in the city view — and each completed advance unlocks units, buildings, governments or wonders while opening the path to further advances. The order you research in is the single biggest strategic decision of the early game.

Strategy — Beeline matters more than breadth: decide early whether you're rushing Monarchy for growth, Literacy for the Great Library, or military techs for an early war.

Related technologies